Predicting information is considered to be an efficient strategy to minimise processing costs by exploiting regularities in the environment, and to allow for adaptation in case of irregularities, i.e. prediction errors. How such errors impact conscious perception is unclear, especially when predictions concern elementary visual features. Here we present results from a novel experimental approach allowing us to investigate the perceptual consequences of violated low-level predictions about moving objects. Observers were presented with two squares moving towards each...
Strong perceptual consequences of low-level visual predictions: A new illusion
Cognitive mechanisms underlying subjective value of past and future events: Modeling systematic reversals of temporal value asymmetry
People discount both future outcomes that could happen and past outcomes that could have happened according to how far away they are in time. A common finding is that future outcomes are often preferred to past ones when the payoffs and temporal distance (how long ago/until they occur) are matched, referred to as temporal value asymmetry. In this article, we examine the consistency of this effect by examining the effect of manipulating the magnitude and delays of past and future payoffs on participants’ choices and challenge the claim that differences in value are...
Speed-accuracy tradeoffs in decision making: Perception shifts and goal activation bias decision thresholds
A fundamental aspect of decision making is the speed-accuracy tradeoff (SAT): slower decisions tend to be more accurate, but because time is a scarce resource people prefer to conclude decisions more quickly. The current research adds to the SAT literature by documenting two previously unrecognized influences on the SAT: perception shifts and goal activation. Decision makers’ perceptions of what constitutes a fast or a slow decision, and what constitutes an accurate or inaccurate decision, are based on prior experience, and these perceptions influence decision speed....
Minimally counterintuitive stimuli trigger greater curiosity than merely improbable stimuli
Curiosity plays a key role in directing learning throughout the lifespan. Prior work finds that violations of expectations can be powerful triggers of curiosity in both children and adults, but it is unclear which expectation-violating events induce the greatest curiosity and how this might vary over development. Some theories have suggested a U-shaped function such that stimuli of moderate extremity pique the greatest curiosity. However, expectation-violations vary not only in degree, but in kind: for example, some things violate an intuitive theory (e.g., an alligator...
Anticipatory threat mitigates the breakdown of group cooperation
Humans are exposed to environmental and economic threats that can profoundly affect individual survival and group functioning. Although anecdotal evidence suggests that threat exposure can increase collective action, the effects of threat on decision-making have been mainly investigated at the individual level. Here we examine how threat exposure and concomitant physiological responses modulate cooperation in small groups. Individuals (N = 105, ages 18-34 years) in groups of three were exposed to threat of electric shocks while deciding how much to contribute to a...
Mental control and attributions of blame for negligent wrongdoing
Third-personal judgments of blame are typically sensitive to what an agent knows and desires. However, when people act negligently, they do not know what they are doing and do not desire the outcomes of their negligence. How, then, do people attribute blame for negligent wrongdoing? We propose that people attribute blame for negligent wrongdoing based on perceived mental control, or the degree to which an agent guides their thoughts and attention over time. To acquire information about others’ mental control, people self-project their own perceived mental control to...
Contextual modulation of appearance-trait learning
When we encounter a stranger for the first time, we spontaneously attribute to them a wide variety of character traits based on their facial appearance. There is increasing consensus that learning plays a key role in these first impressions. According to the Trait Inference Mapping (TIM) model, first impressions are the products of mappings between ‘face space’ and ‘trait space’ acquired through domain-general associative processes. Drawing on the associative learning literature, TIM predicts that first-learned associations between facial appearance and character will...
Physical effort exertion for peer feedback reveals evolving social motivations from adolescence to young adulthood
Peer relationships and social belonging are particularly important during adolescence. Using a willingness-to-work paradigm to quantify incentive motivation, we examined whether evaluative information holds unique value for adolescents. Participants (N = 102; 12-23 years old) rated peers, predicted how peers rated them, and exerted physical effort to view each peer’s rating. We measured grip force, speed, and opt-out behavior to examine the motivational value of peer feedback, relative to money in a control condition, and to assess how peer desirability and...
Choice boosts curiosity
In our connected era, we spend significant time and effort satisfying our curiosity. Often, we choose which information we seek, but sometimes the selection is made for us. We hypothesized that humans exhibit enhanced curiosity in the context of choice. We designed a task in which healthy participants saw two lotteries on each trial. On some trials, participants chose which lottery to play. On other trials, the lottery was selected for them. Participants then indicated their curiosity about the outcome of the to-be-played lottery via self-report ratings (Experiment 1, N...
Visual working memory representations bias attention more when they are the target of an action plan
Attention has frequently been regarded as an emergent property of linking sensory representations to action plans. It has recently been proposed that similar mechanisms may operate within visual working memory (VWM), such that linking an object in VWM to an action plan strengthens its sensory memory representation, which then expresses as an attentional bias. Here we directly tested this hypothesis by comparing attentional biases induced by VWM representations which were the target of a future action, to those induced by VWM representations that were equally...
Duration judgments are mediated by the similarity with the temporal context
When we try to assess the duration of an event, we are often affected by external information. Studies on multiple timing have found that simultaneous timing information can produce an averaging or central tendency effect, where the perceived duration of the elements tends to be biased towards a general average. We wanted to assess how this effect induced by simultaneous distractors could depend on the temporal similarity between stimuli. We used a duration judgment task in which participants (n = 22) had to compare the duration of two identical targets (1 s)...
Computational mechanisms underlying advice-taking behavior: Disentangling the role of non-informed and informed advice taking
The study of social learning examines how individuals learn from others by means of observation, imitation, or compliance with advice. However, it still remains largely unknown whether social learning processes have a distinct contribution to choice behavior, independent from non-social trial-and-error learning that often occurs simultaneously. 153 participants completed a reinforcement learning task, where they were asked to make choices to gain rewards. Advice from an artificial teacher was presented on 60% of the trials, allowing us to compare choice behavior with...
Task-evoked pupillary responses track precision-weighted prediction errors and learning rate during interceptive visuomotor actions
In this study, we examined the relationship between physiological encoding of surprise and the learning of anticipatory eye movements. Active inference portrays perception and action as interconnected inference processes, driven by the imperative to minimise the surprise of sensory observations. To examine this characterisation of oculomotor learning during a hand-eye coordination task, we tested whether anticipatory eye movements were updated in accordance with Bayesian principles and whether trial-by-trial learning rates tracked pupil dilation as a marker of...
Item memorability has no influence on value-based decisions
While making decisions, we often rely on past experiences to guide our choices. However, not all experiences are remembered equally well, and some elements of an experience are more memorable than others. Thus, the intrinsic memorability of past experiences may bias our decisions. Here, we hypothesized that individuals would tend to choose more memorable options than less memorable ones. We investigated the effect of item memorability on choice in two experiments. First, using food images, we found that the same items were consistently remembered, and others...
Joint modelling of latent cognitive mechanisms shared across decision-making domains
Decision-making behavior is often understood using the framework of evidence accumulation models (EAMs). Nowadays, EAMs are applied to various domains of decision-making with the underlying assumption that the latent cognitive constructs proposed by EAMs are consistent across these domains. In this study we investigate both the extent to which the parameters of EAMs are related between four different decision-making domains and across different time points. To that end, we make use of the novel joint modelling approach, that explicitly includes relationships between...
Model-based prioritization for acquiring protection
Protection often involves the capacity to prospectively plan the actions needed to mitigate harm. The computational architecture of decisions involving protection remains unclear, as well as whether these decisions differ from other beneficial prospective actions such as reward acquisition. Here we compare protection acquisition to reward acquisition and punishment avoidance to examine overlapping and distinct features across the three action types. Protection acquisition is positively valenced similar to reward. For both protection and reward, the more the actor gains,...
Instilling the value of effort
People who take on challenges and persevere longer are more likely to succeed in life. But individuals often avoid exerting effort, and there is limited experimental research investigating whether we can learn to value effort. Because existing research focuses on enhancing cognitive performance rather than increasing the value of effort, it also remains unclear whether individuals can learn to care more about challenging themselves than performing well. We developed a paradigm to test an intuitive idea: that people can learn to value effort and will seek effortful...
Sense of agency may not improve recollection and familiarity in recognition memory
Sense of agency (SoA) is a feeling of controlling one’s own action. Recognition memory can improve for stimuli that involve SoA perhaps because of the self-reference effect. Recognition memory consists of recollection (i.e., detailed memory of stimuli) and familiarity (i.e., a feeling that stimuli are in memory). The self-reference effect is often observed in the recollection. Here, we investigated whether SoA particularly improves the recollection process. Participants pressed a key to produce an outcome (i.e., box movement followed by word presentation in Experiment 1...
A novel smartphone application for habit induction in humans
Habits are a prominent feature of both adaptive and maladaptive behavior. Yet, despite substantial research efforts, there are currently no well-established experimental procedures for habit induction in humans. It is likely that laboratory experimental settings, as well as the session-based structure typically used in controlled experiments (also outside the lab), impose serious constraints on studying habits and other effects that are sensitive to context, motivation, and training duration and frequency. To overcome these challenges, we devised a unique real-world...
Investigating interactions between types of order in categorization
This study simultaneously manipulates within-category (rule-based vs. similarity-based), between-category (blocked vs. interleaved), and across-blocks (constant vs. variable) orders to investigate how different types of presentation order interact with one another. With regard to within-category orders, stimuli were presented either in a “rule plus exceptions” fashion (in the rule-based order) or by maximizing the similarity between contiguous examples (in the similarity-based order). As for the between-category manipulation, categories were either blocked (in the...
Scenario-specific aberrations of social reward processing in dimensional schizotypy and psychopathy
The feelings of reward associated with social interaction help to motivate social behaviour and influence preferences for different types of social contact. In two studies conducted in a general population sample, we investigated self-reported and experimentally-assessed social reward processing in personality spectra with prominent interpersonal features, namely schizotypy and psychopathy. Study 1 (n = 154) measured social reward processing using the Social Reward Questionnaire, and a modified version of a Monetary and Social Incentive Delay Task. Study 2 (n...
Pay attention and you might miss it: Greater learning during attentional lapses
Attentional lapses have been found to impair everything from basic perception to learning and memory. Yet, despite the well documented costs of lapses on cognition, recent work suggests that lapses might unexpectedly confer some benefits. One potential benefit is that lapses broaden our learning to integrate seemingly irrelevant content that could later prove useful–a benefit that prior research focusing only on goal relevant memory would miss. Here, we measure how fluctuations in sustained attention influence the learning of seemingly goal-irrelevant content that...
Dissociable behavioural signatures of co-existing impulsivity and apathy in decision-making
Apathy and impulsivity are expressed in a wide range of neuropsychiatric disorders, and, to a less severe extent, in healthy people too. Although traditionally considered to be opposite extremes of a single motivational spectrum, recent epidemiological questionnaire-based data suggest that both traits can in fact co-exist within the same individual. Here, we sought to investigate the relationship between these constructs in healthy people within a controlled task environment that examines the ability to make a decision under temporal uncertainty and measures the vigour...
Removal of reinforcement improves instrumental performance in humans by decreasing a general action bias rather than unmasking learnt associations
Performance during instrumental learning is commonly believed to reflect the knowledge that has been acquired up to that point. However, recent work in rodents found that instrumental performance was enhanced during periods when reinforcement was withheld, relative to periods when reinforcement was provided. This suggests that reinforcement may mask acquired knowledge and lead to impaired performance. In the present study, we investigated whether such a beneficial effect of removing reinforcement translates to humans. Specifically, we tested whether performance during...
Clarifying the role of an unavailable distractor in human multiattribute choice
Decisions between two economic goods can be swayed by a third unavailable ‘decoy’ alternative, which does not compete for choice, notoriously violating the principles of rational choice theory. Although decoy effects typically depend on the decoy’s position in a multiattribute choice space, recent studies using risky prospects (i.e., varying in reward and probability) reported a novel ‘positive’ decoy effect operating on a single value dimension: the higher the ‘expected value’ (EV) of an unavailable (distractor) prospect was, the easier the discrimination between two...
A perceptual glitch in serial perception generates temporal distortions
Precisely estimating event timing is essential for survival, yet temporal distortions are ubiquitous in our daily sensory experience. Here, we tested whether the relative position, duration, and distance in time of two sequentially-organized events-standard S, with constant duration, and comparison C, with duration varying trial-by-trial-are causal factors in generating temporal distortions. We found that temporal distortions emerge when the first event is shorter than the second event. Importantly, a significant interaction suggests that a longer inter-stimulus...
Effects of dopamine D2/3 and opioid receptor antagonism on the trade-off between model-based and model-free behaviour in healthy volunteers
Human behaviour requires flexible arbitration between actions we do out of habit and actions that are directed towards a specific goal. Drugs that target opioid and dopamine receptors are notorious for inducing maladaptive habitual drug consumption; yet, how the opioidergic and dopaminergic neurotransmitter systems contribute to the arbitration between habitual and goal-directed behaviour is poorly understood. By combining pharmacological challenges with a well-established decision-making task and a novel computational model, we show that the administration of the...
Modality, presentation, domain and training effects in statistical learning
While several studies suggest that the nature and properties of the input have significant effects on statistical learning, they have rarely been investigated systematically. In order to understand how input characteristics and their interactions impact statistical learning, we explored the effects of modality (auditory vs. visual), presentation type (serial vs. simultaneous), domain (linguistic vs. non-linguistic), and training type (random, starting small, starting big) on artificial grammar learning in young adults (N = 360). With serial presentation of stimuli,...
Uncertainty drives social information use in risky choice across adolescence
Adolescents are known for their propensity to take risks, which may be especially strong in social contexts. People are known to use social information more when uncertain of how to decide. How feelings of uncertainty relate to the development of social susceptibility and risky choice across adolescence is unknown. To understand the effects of uncertainty on social influence, we introduce a novel task that measures risky choice under different levels of uncertainty, either with or without observing someone elses advice. Testing 161 adolescents and young adults (10-26...
Uncertainty alters the balance between incremental learning and episodic memory
A key question in decision-making is how humans arbitrate between competing learning and memory systems to maximize reward. We address this question by probing the balance between the effects, on choice, of incremental trial-and-error learning versus episodic memories of individual events. Although a rich literature has studied incremental learning in isolation, the role of episodic memory in decision-making has only recently drawn focus, and little research disentangles their separate contributions. We hypothesized that the brain arbitrates rationally between these two...
EEG-representational geometries and psychometric distortions in approximate numerical judgment
When judging the average value of sample stimuli (e.g., numbers) people tend to either over- or underweight extreme sample values, depending on task context. In a context of overweighting, recent work has shown that extreme sample values were overly represented also in neural signals, in terms of an anti-compressed geometry of number samples in multivariate electroencephalography (EEG) patterns. Here, we asked whether neural representational geometries may also reflect a relative underweighting of extreme values (i.e., compression) which has been observed behaviorally...
The effects of base rate neglect on sequential belief updating and real-world beliefs
Base-rate neglect is a pervasive bias in judgment that is conceptualized as underweighting of prior information and can have serious consequences in real-world scenarios. This bias is thought to reflect variability in inferential processes but empirical support for a cohesive theory of base-rate neglect with sufficient explanatory power to account for longer-term and real-world beliefs is lacking. A Bayesian formalization of base-rate neglect in the context of sequential belief updating predicts that belief trajectories should exhibit dynamic patterns of dependence on...
Data sharing in experimental fear and anxiety research: From challenges to a dynamically growing database in 10 simple steps
Data sharing holds promise for advancing and accelerating science by facilitating and fostering collaboration, reproducibility and optimal use of sparse resources. We argue that despite the existence of general data sharing guidelines (e.g, FAIR-principles), their translation and implementation requires field-specific considerations. Here, we addressed this timely question for the field of experimental research on fear and anxiety and showcase the enormous prospects by illustrating the wealth and richness of a curated data collection of publicly available datasets using...
The catecholamine precursor Tyrosine reduces autonomic arousal and decreases decision thresholds in reinforcement learning and temporal discounting
Supplementation with the catecholamine precursor L-Tyrosine might enhance cognitive performance, but overall findings are mixed. Here, we investigate the effect of a single dose of tyrosine (2g) vs. placebo on two catecholamine-dependent trans-diagnostic traits: model-based control during reinforcement learning (2-step task) and temporal discounting, using a double-blind, placebo-controlled, within-subject design (n = 28 healthy male participants). We leveraged drift diffusion models in a hierarchical Bayesian framework to jointly model participants’ choices and...
What you see is what you hear: Sounds alter the contents of visual perception
Visual object recognition is not performed in isolation but depends on prior knowledge and context. Here, we found that auditory context plays a critical role in visual object perception. Using a psychophysical task in which naturalistic sounds were paired with noisy visual inputs, we demonstrated across two experiments (young adults; ns = 18-40 in Experiments 1 and 2, respectively) that the representations of ambiguous visual objects were shifted toward the visual features of an object that were related to the incidental sound. In a series of control experiments,...
Tracking human skill learning with a hierarchical Bayesian sequence model
Humans can implicitly learn complex perceptuo-motor skills over the course of large numbers of trials. This likely depends on our becoming better able to take advantage of ever richer and temporally deeper predictive relationships in the environment. Here, we offer a novel characterization of this process, fitting a non-parametric, hierarchical Bayesian sequence model to the reaction times of human participants responses over ten sessions, each comprising thousands of trials, in a serial reaction time task involving higher-order dependencies. The model, adapted from the...
Cross-Modality Evidence for Reduced Choice History Biases in Psychosis-Prone Individuals
Predictive processing posits that perception emerges from inferential processes within a hierarchical cortical system. Alterations of these processes may result in psychotic experiences, such as hallucinations and delusions. Central to the predictive processing account of psychosis is the notion of aberrant weights attributed to prior information and sensory input. Based on the notion that previous perceptual choices represent a relevant source of prior information, we here asked whether the propensity towards psychotic experiences may be related to altered choice...
Fast deliberation is related to unconditional behaviour in iterated Prisoners' Dilemma experiments
People have different preferences for what they allocate for themselves and what they allocate to others in social dilemmas. These differences result from contextual reasons, intrinsic values, and social expectations. What is still an area of debate is whether these differences can be estimated from differences in each individual’s deliberation process. In this work, we analyse the participants’ reaction times in three different experiments of the Iterated Prisoner’s Dilemma with the Drift Diffusion Model, which links response times to the perceived difficulty of the...
Humans combine value learning and hypothesis testing strategically in multi-dimensional probabilistic reward learning
Realistic and complex decision tasks often allow for many possible solutions. How do we find the correct one? Introspection suggests a process of trying out solutions one after the other until success. However, such methodical serial testing may be too slow, especially in environments with noisy feedback. Alternatively, the underlying learning process may involve implicit reinforcement learning that learns about many possibilities in parallel. Here we designed a multi-dimensional probabilistic active-learning task tailored to study how people learn to solve such complex...
Dissociable effects of emotional stimuli on electrophysiological indices of time and decision-making
Previous research has demonstrated that emotional faces affect time perception, however, the underlying mechanisms are not fully understood. Earlier attempts focus on effects at the different stages of the pacemaker-accumulator model (clock, memory, and/or decision-making) including, an increase in pacemaker rate or accumulation rate via arousal or attention, respectively, or by biasing decision-making. A visual temporal bisection task with sub-second intervals was conducted in two groups to further investigate these effects; one group was strictly behavioral...
Metacognitive deficits are associated with lower sensitivity to preference reversals in nicotine dependence
Deficits in impulse control belong to the core profile of nicotine dependence. Smokers might thus benefit from voluntarily self-restricting their access to the immediate temptation of nicotine products (precommitment) in order to avoid impulse control failures. However, little is known about how smokers’ willingness to engage in voluntary self-restrictions is determined by metacognitive insight into their general preferences for immediate over delayed rewards. Here, with a series of monetary intertemporal choice tasks, we provide empirical evidence for reduced...
Working memory capacity estimates moderate value learning for outcome-irrelevant features
To establish accurate action-outcome associations in the environment, individuals must refrain from assigning value to outcome-irrelevant features. However, reinforcement learning studies have largely ignored the role of attentional control processes on credit assignment (the process of assigning value to one’s actions). In the current study, we examined the extent to which working memory – a system that can filter and block the processing of irrelevant information in one’s mind – predicted credit assignment to outcome-irrelevant task features. One hundred and...
Investigating the mechanisms by which selective attention affects subsequent preferences and choice
In two experiments, we investigated two untested assumptions regarding the mechanism by which selective attention during search affects subsequent preferences for objects. First, we tested whether an increase in visual competition during search increases preferences for relevant objects and decreases preferences for irrelevant objects subsequent to search. Second, we tested whether searching for objects increases the perceived fluency to process relevant objects and decreases the perceived fluency to process irrelevant objects. Our results show that search can affect...
Neural implementation of computational mechanisms underlying the continuous trade-off between cooperation and competition
Social interactions evolve continuously. Sometimes we cooperate, sometimes we compete, while at other times we strategically position ourselves somewhere in between to account for the ever-changing social contexts around us. Research on social interactions often focuses on a binary dichotomy between competition and cooperation, ignoring peoples evolving shifts along a continuum. Here, we develop an economic game - the Space Dilemma - where two players change their degree of cooperativeness over time in cooperative and competitive contexts. Using computational modelling...
Why do valence asymmetries emerge in value learning? A reinforcement learning account
The Value Learning Task (VLT; e.g., Raymond & OBrien, 2009) is widely used to investigate how acquired value impacts how we perceive and process stimuli. The task consists of a series of trials in which participants attempt to maximize accumulated winnings as they make choices from a pair of presented images associated with probabilistic win, loss, or no-change outcomes. The probabilities and outcomes are initially unknown to the participant and thus the task involves decision making and learning under uncertainty. Despite the symmetric outcome structure for win and...
Metacognitive Domains Are Not Aligned along a Dimension of Internal-External Information Source
It is still debated whether metacognition, or the ability to monitor our own mental states, relies on processes that are domain-general (a single set of processes can account for the monitoring of any mental process) or domain-specific (metacognition is accomplished by a collection of multiple monitoring modules, one for each cognitive domain). It has been speculated that two broad categories of metacognitive processes may exist: those that monitor primarily externally generated versus those that monitor primarily internally generated information. To test this proposed...
The interpretation of computational model parameters depends on the context
Reinforcement Learning (RL) models have revolutionized the cognitive and brain sciences, promising to explain behavior from simple conditioning to complex problem solving, to shed light on developmental and individual differences, and to anchor cognitive processes in specific brain mechanisms. However, the RL literature increasingly reveals contradictory results, which might cast doubt on these claims. We hypothesized that many contradictions arise from two commonly-held assumptions about computational model parameters that are actually often invalid: That parameters...
Risky Choice and Memory for Effort: Hard Work Stands Out
Decision-making involves weighing up the outcome likelihood, potential rewards, and effort needed. Previous research has focused on the trade-offs between risk and reward or between effort and reward. Here we bridge this gap and examine how risk in effort levels influences choice. With outcome uncertainty, people’s risk attitudes follow a fourfold pattern, varying with the domain (gains or losses) and probability (rare or common). Three experiments assessed people’s risk attitudes for money, physical effort, and mental effort. With monetary gambles, risk attitudes...
A computational account of how individuals resolve the dilemma of dirty money
Money can be tainted when it is associated with direct or indirect harm to others. Deciding whether to accept “dirty money” poses a dilemma because money can be used to help others, but accepting dirty money has moral costs. How people resolve the dilemma of dirty money remains unknown. One theory casts the dilemma as a valuation conflict that can be resolved by integrating the costs and benefits of accepting dirty money. Here, we use behavioral experiments and computational modeling to test the valuation conflict account and unveil the cognitive computations employed...
Training diversity promotes absolute-value-guided choice
Many decision-making studies have demonstrated that humans learn either expected values or relative preferences among choice options, yet little is known about what environmental conditions promote one strategy over the other. Here, we test the novel hypothesis that humans adapt the degree to which they form absolute values to the diversity of the learning environment. Since absolute values generalize better to new sets of options, we predicted that the more options a person learns about the more likely they would be to form absolute values. To test this, we designed a...